Install and debug iPhone apps without using Xcode. Designed to work on unjailbroken devices.
- Mac OS X. Tested on Snow Leopard only.
- You need to have a valid iPhone development certificate installed.
- Xcode must be installed, along with the SDK for your iOS version.
ios-deploy [-d] -b <app> [device_id]
- Optional
-d
flag launches a remote GDB session after the app has been installed. <app>
must be an iPhone application bundle, not an IPA.- Optional
device_id
; useful when you have more than one iPhone/iPad connected.
- The included demo.app represents the minimum required to get code running on iOS.
make install
will install demo.app to the device.make debug
will install demo.app and launch a GDB session.
- With some modifications, it may be possible to use this without Xcode installed; however, you would need a copy of the relevant DeveloperDiskImage.dmg (included with Xcode). GDB would also run slower as symbols would be downloaded from the device on-the-fly.
Device Ids are the UDIDs of the iOS devices. From the command line, you can list device ids this way:
system_profiler SPUSBDataType | sed -n -e '/iPad/,/Serial/p' -e '/iPhone/,/Serial/p' | grep "Serial Number:" | awk -F ": " '{print $2}'