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Allow cross compiling Windows projects with MinGW #1661

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merged 3 commits into from
Jan 12, 2024

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tobil4sk
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If the -mingw flag is set when compiling the windows target from another host OS, it will now use MinGW instead of neko.

@DigiEggz
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DigiEggz commented Oct 19, 2023

I've tested this and it's working well.

@player-03 player-03 changed the base branch from develop to 8.2.0-Dev January 12, 2024 18:52
@player-03 player-03 merged commit 24bc9b2 into openfl:8.2.0-Dev Jan 12, 2024
@tobil4sk tobil4sk deleted the mingw-fixes-develop branch January 13, 2024 00:04
@tobil4sk
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tobil4sk commented Jan 13, 2024

@player-03 Thanks for merging! As we discussed in #1610, we will also have to clean up the logic for deciding which target to use for a cross compilation build (and make sure everything works properly in non xml projects).

EDIT: I see you have made a commit to address this issue: 6725825. Thanks!

joshtynjala added a commit that referenced this pull request Apr 26, 2024
Similar to #1661, except targeting Linux instead of Windows

On macOS, need to install https://github.com/messense/homebrew-macos-cross-toolchains

On Windows, I think it may be possible to get Linux compilers with Cygwin, but I haven't tried
@ahmutkadim
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Hey, is this pull request merged with a main release yet? If not when it will be?

@joshtynjala
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@ahmutkadim This PR was merged into the 8.2.0-Dev branch. Lime 8.2 won't be released until some point after that branch has been merged into the develop branch. It's coming soon-ish, I think, but it'll still be a bit of time while we work to stabilize that release.

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5 participants