You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Here is the error message i get when i try to compile to cpp or neko:
C:\HaxeToolkit\haxe/lib\openfl-compatibility/1,0,0-rc,1/nme/display/Bitmap.hx:4: characters 0-16 : Recursive typedef is not allowed
And it gives me blank screen app on flash target - it seems that assets aren't embedded into swf file
but then i remove openfl-compatibility from haxelib source in nmml-file, then i get following error message:
bin/windows/cpp/haxe/ApplicationMain.hx:1: characters 7-17 : Class not found : nme.Assets
The text was updated successfully, but these errors were encountered:
I believe the problem is because you tried to build from FlashDevelop, since it has "haxelib run nme build" hard-coded, it is being built with the wrong tools. I tried from FlashDevelop and got a blank screen like you said, but when I built with the command-line and called "openfl test flash" it worked properly. Let me know if you see something different
Here is the error message i get when i try to compile to cpp or neko:
C:\HaxeToolkit\haxe/lib\openfl-compatibility/1,0,0-rc,1/nme/display/Bitmap.hx:4: characters 0-16 : Recursive typedef is not allowed
for this simple test project^
https://docs.google.com/file/d/0B5dWCwVrwghLSGZNME1XVXdoNzA/edit?usp=sharing
And it gives me blank screen app on flash target - it seems that assets aren't embedded into swf file
but then i remove openfl-compatibility from haxelib source in nmml-file, then i get following error message:
bin/windows/cpp/haxe/ApplicationMain.hx:1: characters 7-17 : Class not found : nme.Assets
The text was updated successfully, but these errors were encountered: