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Application .plist generated by Qt Creator is not correct on OSX computers using Mac Retina displays making the app unusable on this kind of device (everything is scaled 4x times down, mouse clicks coordinates are wrong making UI unresponsive, ...)
As XCode project does, Qt app generation should include "NSHighResolutionCapable" in the application's plist file.
Ideally, it would be fine if this setting could be "per project", because one can have apps running on 4k displays for which the NSHighResolutionCapable must be TRUE. In the meantime having examples working out of the box of Retinas is a first step in the right direction...
Application .plist generated by Qt Creator is not correct on OSX computers using Mac Retina displays making the app unusable on this kind of device (everything is scaled 4x times down, mouse clicks coordinates are wrong making UI unresponsive, ...)
As XCode project does, Qt app generation should include "NSHighResolutionCapable" in the application's plist file.
https://github.com/openframeworks/openFrameworks/blob/master/libs/openFrameworksCompiled/project/qtcreator/modules/of/of.qbs#L564
So, line 564 (in master) is
bundle.infoPlist: ({"CFBundleIconFile":"icon.icns", "NSHighResolutionCapable":false})
instead of
bundle.infoPlist: ({"CFBundleIconFile":"icon.icns")
Same goes for line 569 (in master)
Sorry, I don't know how to make a PR :-/
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