Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

OpenRSC development should be marked as Complete rather than Active #2681

Open
dginovker opened this issue Aug 23, 2024 · 1 comment
Open

Comments

@dginovker
Copy link
Contributor

They be cool like that

@cxong
Copy link
Member

cxong commented Aug 24, 2024

This issue hasn't come up much in the past, but I prefer active over complete, since it shows that the game project is active and there's a good chance for contributions to be actioned. See the definition in the schema here:

https://github.com/opengaming/osgameclones/blob/master/schema/games.yaml#L37

Complete: development stopped but game is complete

So "complete" should only be used if the development has stopped. However I can see this isn't great for games that are both feature-complete and actively maintained. So I guess we can show this in the info field.

FWIW the development/status fields were defined here #358 but as you can see the PR is massive and contains lots of other changes, so there wasn't a thorough discussion on every issue so there are inconsistencies.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants