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MeshView.java
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MeshView.java
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/*
* Copyright (c) 2013, 2019, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package com.sun.prism;
import javafx.scene.shape.CullFace;
/**
* TODO: 3D - Need documentation
* This class represents new retained mode rendering object
* it has a { mesh, material, position, lights and other common rendering properties
*/
public interface MeshView {
public final static int CULL_NONE = CullFace.NONE.ordinal();
public final static int CULL_BACK = CullFace.BACK.ordinal();
public final static int CULL_FRONT = CullFace.FRONT.ordinal();
public void setCullingMode(int mode);
public void setMaterial(Material material);
public void setWireframe(boolean wireframe);
public void setAmbientLight(float r, float g, float b);
public void setPointLight(int index,
float x, float y, float z,
float r, float g, float b, float w,
float ca, float la, float qa, float maxRange);
public void render(Graphics g);
}