Fix WebGL image layer rendering on retina displays #3448
Merged
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This commit takes the device pixel ratio into account when calculating the matrix used to apply the image to the output canvas.
Fixes #3405.
While working on this I've realized about other pixel ratio-related issues:
forEachLayerAtPixel
) doesn't work on hidpi devices, with neither the Canvas renderer nor the WebGL renderer.I'll create tickets for these issues.