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Merge pull request #15779 from sebakerckhof/patch-2
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Accept render features source in WebGLPointsLayer
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ahocevar committed May 6, 2024
2 parents edde677 + 94e20ab commit 25b4266
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/ol/layer/WebGLPoints.js
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ import WebGLPointsLayerRenderer from '../renderer/webgl/PointsLayer.js';
import {parseLiteralStyle} from '../webgl/styleparser.js';

/**
* @template {import("../source/Vector.js").default} VectorSourceType
* @template {import("../source/Vector.js").default<import('../Feature').FeatureLike>} VectorSourceType
* @typedef {Object} Options
* @property {import('../style/webgl.js').WebGLStyle} style Literal style to apply to the layer features.
* @property {string} [className='ol-layer'] A CSS class name to set to the layer element.
Expand Down Expand Up @@ -62,7 +62,7 @@ import {parseLiteralStyle} from '../webgl/styleparser.js';
* property on the layer object; for example, setting `title: 'My Title'` in the
* options means that `title` is observable, and has get/set accessors.
*
* @template {import("../source/Vector.js").default} VectorSourceType
* @template {import("../source/Vector.js").default<import('../Feature').FeatureLike>} VectorSourceType
* @extends {Layer<VectorSourceType, WebGLPointsLayerRenderer>}
* @fires import("../render/Event.js").RenderEvent
*/
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