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Extend #11805 / #11874 hit detection to polygons and circles #14936

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mike-000 opened this issue Jul 22, 2023 · 1 comment · Fixed by #14938
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Extend #11805 / #11874 hit detection to polygons and circles #14936

mike-000 opened this issue Jul 22, 2023 · 1 comment · Fixed by #14938

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@mike-000
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mike-000 commented Jul 22, 2023

Although a transparent fill can be used to hit detect a polygon that is not useful if polygons overlap meaning they must be selected by their outlines. If the outlines are dashed that can be difficult as in https://codesandbox.io/s/layer-clipping-vector-forked-drzyx8 It should be consistent with LineString hit detection as in #11805 / #11874.

@mike-000
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mike-000 commented Jul 23, 2023

Further investigation also reveals MultiLineString is inconsistent with LineString, and map hit detection is inconsistent with vector layer hit detection which #11874 did apply to all geometries.

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