Reworked the Webgl Heatmap layer & associated utilities #9041
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This PR aims to fix #9014 for good & generally improve the webgl-related classes.
Now the Heatmap layer should be much more resemblant to the original implementation, but with better performance overall.
Also the API of the Webgl Points renderer is now more powerful, with callbacks for opacity, rotation lock and texture coords (more examples to come).
The glitches have been removed by properly handling premultiplied alpha, which wasn't the case before. As layers are individual DOM elements, handling transparency on each of them is mandatory but this can be tricky with WebGL. Now things should be working consistently in any browser inc. in the CI.
This PR:
5.3.0: