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Handymen cut grass incorrectly #56
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Behavior on:
It seems to be working fine, since August. In fact I even built with the first commit of the year, which was still in version 0.2.1. I didn't see the off by one cutting and the mowing seemed to always have been the same thing. |
@tupaschoal All of the GIFs you posted are showing the handyman moving in the wrong direction, though. He is mowing lanes from bottom-left to top-right, while the lanes that appears are from top-left to bottom-right, so rotated by 90°. |
Yes, that I noticed, but I went as far as January 1st, 2019 and still saw the exact same behavior, so I started wondering whether it had always been a bug |
Oh, some bugs have been in the game for years. Some are even the result of a typo that was made during initial implementation. Still a bug, though. |
Yup, I started Vanilla and saw the behavior was different P |
I can add a gif later today, but basically I loaded the same save used for the gifs above and vanilla RCT2 has the sprites in the exact orientation as the handyman is cutting. |
I just removing all the discussion about it being a vanilla bug as we have established that it is not a vanilla bug and is a mistake that has been around for a while. |
Looks to be a bug in our object. Unfortunately CS layed out the images in an odd order. It goes:
In our object format we have the following:
Where a new_set is converted into the old set by taking away 3. So all we need to do to fix it is reorder the special section in our object for terrain_surface. |
OS: [Arch Linux
Version: 0.2.4-95
Commit/Build: 40e22eb
Handymen cut the grass one way, and the cut grass is rendered in a way that indicates they mowed in a different direction
Steps to reproduce:
Dump file
Screenshots / Video:
Save game:
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