You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
#21370 moved gMapBaseZ into the gamestate structure. But nothing ever sets this to a value other than 7 (except possibly from an s6 file). This issue is to discuss if we should either:
Change it to a constant 7 or
Expose it in the Ui so users can modify it.
What does gMapBaseZ do:
It controls which land height counts as 0 metres/feet. This can be seen when viewing height labels and watching the altitude graph for a roller coaster. Purely cosmetic.
The text was updated successfully, but these errors were encountered:
Having given it some thought, I can agree to removing it. A constant would do the job well, and the feature isn’t that useful. Our codebase is big enough already.
#21370 moved gMapBaseZ into the gamestate structure. But nothing ever sets this to a value other than 7 (except possibly from an s6 file). This issue is to discuss if we should either:
7
orWhat does gMapBaseZ do:
It controls which land height counts as 0 metres/feet. This can be seen when viewing height labels and watching the altitude graph for a roller coaster. Purely cosmetic.
The text was updated successfully, but these errors were encountered: