Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Select shader location #4305

Closed
wants to merge 25 commits into from
Closed

Conversation

jbinvnt
Copy link
Contributor

@jbinvnt jbinvnt commented Jul 22, 2022

No description provided.

@jbinvnt
Copy link
Contributor Author

jbinvnt commented Jul 27, 2022

The shaders included in this PR are imported from #3860. For the fastest progress on the new feature, at least initially I've structured the shader switching mechanism to read Preview.frag and Preview.vert from a parent folder which names the shader to be used (i.e. the structure that was already used to present the examples). In order to extract just the relevant files I ran the following command in the shaders directory after checking out the branch in the PR:

find . -name 'Preview.*' -exec cp --parents {} keptshaders/ \;

@jbinvnt
Copy link
Contributor Author

jbinvnt commented Aug 18, 2022

The GSoC 2022 work is now consolidated in #4330

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

1 participant