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GSoC 2023: Create VertexStateManager #4675
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kintel
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Looks good once my comments are addressed. I might not be around to approve it, but @t-paul can do a final check.
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VertexStateManager
is a class for holding common logic used by multiple renderer classes. This reduces duplicate code and is expected to provide a single place where future changes to OpenGL operation will propagate across different types of renderers.The intended use case for this class is to be a drop-in replacement for logic that currently makes certain rendering functions long and redundant. Therefore
VertexStateManager
objects are initialized with references to stack objects. This means that lifetime of avsm
should be limited to the scope of the function in which it is created.Future refactoring might repurpose
VertexStateManager
into a larger hierarchy of classes. For now though, its goal is to accelerate ongoing investigation of OpenGL modernization by allowing the multiple rendering modes to share individual functions.This pull request does not introduce any functional changes to the codebase. More PRs will follow for Google Summer of Code 2023.