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From Ulrich Hertlein, "as I hinted at on osg-users in the "obj loader…
…: map_* only reads last component" thread, this submission broke material/texture loading for some files I have that specify texture matrix scaling. The following link shows a very comprehensive list of .mtl file options: http://local.wasp.uwa.edu.au/~pbourke/dataformats/mtl/ Attached is a patch that should fix spacey filenames and optional texture scale/offset. I have tested it with files I have that I modified to contain spaces in the texture filenames."
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