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Spells.cpp = Fix Double Check
WheelSpellGrade_t spellGrade = player->wheel()->getSpellUpgrade(getName());
in Spells.cpp ln lines 713 -> 730Monsters.cpp: Fix Iterators used in the range-based for loop to prevent invalids calls of the 'push_back' function.
Npc.cpp = Fix to prevent possible overflow. Consider casting operands, not the result in NPC fuction.
Game.cpp = Fix Recurring check. The 'fromTile' condition was already verified.