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Fixed imbuement system behavior and a crash related to memory referen…
…ce (#345) Fixed: - Item only gets inmediate bonus when imbued on equipment slots - Clearing the imbuement will make you lose it if the item is equipped - You should be able to use bank balance for imbuements - Elemental damage shouldn't be affected - Critical hit chance should not get higher than 10% if the item already has critical hit chance - Falcon Coif should be able to get Intricate Epiphany and Dark Whispers only Basic Epiphany - Item description should show crit chance without positive sign and "critical extra damage" - Move map deletion to outside the loop to avoid memory reference crash on Game::checkImbuements function Enhancement: Where the "imbuementslot" value is from 1 to 3 and the imbuement name values are also from 1 to 3, which is the imbuement level (basic, intricate or powerful), the name must be placed as above, as it is from the name that the value of each imbuement is called by ItemNode.
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