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glCopyTexImage1D.xml
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glCopyTexImage1D.xml
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<!DOCTYPE refentry [ <!ENTITY % mathent SYSTEM "math.ent"> %mathent; ]>
<!-- Converted by db4-upgrade version 1.1 -->
<refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:id="glCopyTexImage1D">
<info>
<copyright>
<year>2013</year>
<holder>Khronos Group</holder>
</copyright>
</info>
<refmeta>
<refentrytitle>glCopyTexImage1D</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glCopyTexImage1D</refname>
<refpurpose>copy pixels into a 1D texture image</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glCopyTexImage1D</function></funcdef>
<paramdef>GLenum <parameter>target</parameter></paramdef>
<paramdef>GLint <parameter>level</parameter></paramdef>
<paramdef>GLenum <parameter>internalformat</parameter></paramdef>
<paramdef>GLint <parameter>x</parameter></paramdef>
<paramdef>GLint <parameter>y</parameter></paramdef>
<paramdef>GLsizei <parameter>width</parameter></paramdef>
<paramdef>GLint <parameter>border</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 xml:id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>target</parameter></term>
<listitem>
<para>
Specifies the target texture.
Must be <constant>GL_TEXTURE_1D</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>level</parameter></term>
<listitem>
<para>
Specifies the level-of-detail number.
Level 0 is the base image level.
Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>internalformat</parameter></term>
<listitem>
<para>
Specifies the internal format of the texture.
Must be one of the following symbolic constants:
<constant>GL_COMPRESSED_RED</constant>,
<constant>GL_COMPRESSED_RG</constant>,
<constant>GL_COMPRESSED_RGB</constant>,
<constant>GL_COMPRESSED_RGBA</constant>.
<constant>GL_COMPRESSED_SRGB</constant>,
<constant>GL_COMPRESSED_SRGB_ALPHA</constant>.
<constant>GL_DEPTH_COMPONENT</constant>,
<constant>GL_DEPTH_COMPONENT16</constant>,
<constant>GL_DEPTH_COMPONENT24</constant>,
<constant>GL_DEPTH_COMPONENT32</constant>,
<constant>GL_STENCIL_INDEX8</constant>,
<constant>GL_RED</constant>,
<constant>GL_RG</constant>,
<constant>GL_RGB</constant>,
<constant>GL_R3_G3_B2</constant>,
<constant>GL_RGB4</constant>,
<constant>GL_RGB5</constant>,
<constant>GL_RGB8</constant>,
<constant>GL_RGB10</constant>,
<constant>GL_RGB12</constant>,
<constant>GL_RGB16</constant>,
<constant>GL_RGBA</constant>,
<constant>GL_RGBA2</constant>,
<constant>GL_RGBA4</constant>,
<constant>GL_RGB5_A1</constant>,
<constant>GL_RGBA8</constant>,
<constant>GL_RGB10_A2</constant>,
<constant>GL_RGBA12</constant>,
<constant>GL_RGBA16</constant>,
<constant>GL_SRGB</constant>,
<constant>GL_SRGB8</constant>,
<constant>GL_SRGB_ALPHA</constant>, or
<constant>GL_SRGB8_ALPHA8</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>x</parameter></term>
<term><parameter>y</parameter></term>
<listitem>
<para>
Specify the window coordinates of the left corner
of the row of pixels to be copied.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>width</parameter></term>
<listitem>
<para>
Specifies the width of the texture image.
The height of the texture image is 1.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>border</parameter></term>
<listitem>
<para>
Must be 0.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 xml:id="description"><title>Description</title>
<para>
<function>glCopyTexImage1D</function> defines a one-dimensional texture image with pixels from the current
<constant>GL_READ_BUFFER</constant>.
</para>
<para>
The screen-aligned pixel row with left corner at
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
<!-- eqn: (x, y): -->
<mml:mfenced open="(" close=")">
<mml:mi mathvariant="italic">x</mml:mi>
<mml:mi mathvariant="italic">y</mml:mi>
</mml:mfenced>
</mml:math></inlineequation>
and with a length of
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
<mml:mi mathvariant="italic">width</mml:mi>
</mml:math></inlineequation>
defines the texture array
at the mipmap level specified by <parameter>level</parameter>.
<parameter>internalformat</parameter> specifies the internal format of the texture array.
</para>
<para>
The pixels in the row are processed exactly as if
<citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry> had been called, but the process stops just before
final conversion.
At this point all pixel component values are clamped to the range
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
<!-- eqn: [0,1]: -->
<mml:mfenced open="[" close="]">
<mml:mn>0</mml:mn>
<mml:mn>1</mml:mn>
</mml:mfenced>
</mml:math></inlineequation>
and then converted to the texture's internal format for storage in the texel
array.
</para>
<para>
Pixel ordering is such that lower
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation>
screen coordinates correspond to
lower texture coordinates.
</para>
<para>
If any of the pixels within the specified row of the current
<constant>GL_READ_BUFFER</constant> are outside the window associated with the current
rendering context, then the values obtained for those pixels are undefined.
</para>
<para>
<function>glCopyTexImage1D</function> defines a one-dimensional texture image with pixels from the current
<constant>GL_READ_BUFFER</constant>.
</para>
<para>
When <parameter>internalformat</parameter> is one of the sRGB types, the GL does not automatically convert the source pixels to the sRGB color space. In this case, the <function>glPixelMap</function> function can be used to accomplish the conversion.
</para>
</refsect1>
<refsect1 xml:id="notes"><title>Notes</title>
<para>
1, 2, 3, and 4 are not accepted values for <parameter>internalformat</parameter>.
</para>
<para>
An image with 0 width indicates a NULL texture.
</para>
<para>
<constant>GL_STENCIL_INDEX8</constant> is accepted for <parameter>internalformat</parameter> only
if the GL version is 4.4 or higher.
</para>
</refsect1>
<refsect1 xml:id="errors"><title>Errors</title>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not one of the allowable values.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>level</parameter> is less than 0.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> may be generated if <parameter>level</parameter> is greater
than
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
<!-- eqn: log sub 2 max: -->
<mml:mrow>
<mml:msub><mml:mi mathvariant="italic">log</mml:mi>
<mml:mn>2</mml:mn>
</mml:msub>
<mml:mo>⁢</mml:mo>
<mml:mi mathvariant="italic">max</mml:mi>
</mml:mrow>
</mml:math></inlineequation>,
where
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">max</mml:mi></mml:math></inlineequation>
is the returned value of <constant>GL_MAX_TEXTURE_SIZE</constant>.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>internalformat</parameter> is not an allowable value.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>width</parameter> is less than 0 or greater than
<constant>GL_MAX_TEXTURE_SIZE</constant>.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>border</parameter> is not 0.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>internalformat</parameter> is
<constant>GL_DEPTH_COMPONENT</constant>, <constant>GL_DEPTH_COMPONENT16</constant>,
<constant>GL_DEPTH_COMPONENT24</constant>, or <constant>GL_DEPTH_COMPONENT32</constant> and there is no depth
buffer.
</para>
</refsect1>
<refsect1 xml:id="associatedgets"><title>Associated Gets</title>
<para>
<citerefentry><refentrytitle>glGetTexImage</refentrytitle></citerefentry>
</para>
</refsect1>
<refsect1 xml:id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
</para>
</refsect1>
<refsect1 xml:id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"/> 1991-2006
Silicon Graphics, Inc.
Copyright <trademark class="copyright"/> 2012-2013 Khronos Group.
This document is licensed under the SGI
Free Software B License. For details, see
<link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</link>.
</para>
</refsect1>
</refentry>