New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Website issues #425
Comments
It is an open issue, github pages are already under construction. However I am quite positive that peole who took charge of the work could use an extra hand, but i'm not 100% sure :). There should be an open thread here about this issue :) |
You're 100% right. Unfortunately the only maintainer, @thefiddler who has access to the OpenTK.com domain hasn't yet pointed it to the new site. |
I'm really glad to hear that OpenTK is not dead, and keeps having life breathed back into it. I always have the source code saved, and plan on the eventuality of continuing your guys work in the off chance that the project does actually die. This framework is just too important; the only thing it's seriously missing is an off-branching Vulkan API...and some physics collision data types. Forgive me, I started rambling. |
@varon The new website doesn't have all of the documentation, tutorials, etc. Have those at least been retained from the previous site to be put up as an archive? I'm currently in the middle of a pretty large OTK project and this is very inconvenient. |
@kiwidoggie You're correct on this. As best I can tell, none of the active maintainers have any idea why the website was taken down. We're still trying to get in touch with @thefiddler to get the domain pointed across. As for the tutorials, what are you trying to do? Perhaps I can help. Otherwise ask in gitter if you run into a specific issue. |
Well I was in the middle of using OpenTK and GLControl for a map editor (I'm also relatively new to OpenGL in general) so I was looking at a bunch of previous examples and the forums for other's work :) |
For the OpenGL stuff, which seems to be most troublesome, you can easily use any C++ resource. These are generally vastly better written than the ancient OpenTK/GL tutorials. Check out http://learnopengl.com/ |
I've also noticed you can get at the old website info via the google cache (click the green arrow on the search results) That will only last so long though! |
Would it be possible to host the source of the new site on github then other people can maintain an contribute articles? |
It's on GitHub already! We'd love to get some contributions. |
You can also get to the old website via the wayback machine: |
Might be a good idea to scrape that wayback machine and put all that stuff into an archive of some kind on the new site. |
I agree. If, in the future, someone were to add a |
Hey, so I know this is probably not the right place for this, but as the issue relates to the website being unusable, I think this is the only place I can raise the issue.
The website is:
Is anyone in charge of this? It really doesn't look good :s
My recommendation would be to just move to a simple static site on github pages.
The text was updated successfully, but these errors were encountered: