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Add czech translation #542

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103 changes: 103 additions & 0 deletions scripts/strings/czech/generic.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,103 @@
-- OPENTOMB GENERIC STRINGS - CZECH LANGUAGE
-- by Lwmte, Jan 2015

--------------------------------------------------------------------------------
-- This set of strings is used globally in all engine versions for various
-- menu entries, notify pop-ups, inventory entries etc.
--------------------------------------------------------------------------------

-- Game menu entries

strings[000] = "Nová hra";
strings[001] = "Vybrat hru";
strings[002] = "Vybrat Level";
strings[003] = "Domau Lary";
strings[004] = "Uložit hru";
strings[005] = "Nahrát hru";
strings[006] = "Nastavení";
strings[007] = "Konec";
strings[008] = "Restratovat level";
strings[009] = "Zpět do menu";

-- Dialog components

strings[010] = "Ano";
strings[011] = "Ne";
strings[012] = "Použít";
strings[013] = "Zrušit";
strings[014] = "Předchozí";
strings[015] = "Následující";
strings[016] = "OK";
strings[017] = "Zahodit";

-- Interface headers

strings[018] = "INVENTÁŘ";
strings[019] = "PŘEDMĚTY";
strings[020] = "ZASTAVENO";
strings[021] = "NASTAVENÍ";
strings[022] = "STATISTIKY";

-- Dialogs

strings[023] = "Ukončit hru?";
strings[024] = "Vyberte hru kterou chcete nahrát";
strings[025] = "Vyberte hru kterou chcete uložit";
strings[026] = "Vyberte předmět pro kombinování";

-- Inventory actions

strings[027] = "Nasadit";
strings[028] = "Vybrat munici";
strings[029] = "Vybrat ohniví mód";
strings[030] = "Použít";
strings[031] = "Zkombinovat";
strings[032] = "Rozdělit";
strings[033] = "Prozkoumat";
strings[034] = "Zahodit";

-- Interface hints

strings[035] = " - Příjmout";
strings[036] = " - Zrušit";
strings[037] = "Držte stisknuté levé tlačítko myši a posuňte pro otáčení inventáře.";
strings[038] = "Kolečkem myši přejděte do menu inventáře.";
strings[039] = "Držte stisknuté pravé tlačítko myši a posuňte pro zkoumání předmětu.";

-- Statistics bar

strings[040] = "Místo: %s";
strings[041] = "Tajemství: %d / %d";
strings[042] = "Vzdálenost: %d km";
strings[043] = "použito munice: %d";
strings[044] = "Zabití: %d";
strings[045] = "Lékárniček použito: %d";

-- Notify pop-up tips - FIND A WAY TO USE THEM!

strings[046] = "Press ROLL while crouching in TR3-5 to use crawlspace roll.";
strings[047] = "V OpenTomb, Lara sjíždí svahy přesně v jejich směru.";
strings[048] = "Vědeli jste že na OpenTomb pracovalo nejméně 10 programátorů?"; -- ;)
strings[049] = "Vědeli jste že Core Design nikdy neuvolnilo zdrojové kódy Tomb Raideru?"; -- Whatever... :]

strings[050] = "Pro přeskočení stiskněte tlačítko INVENTÁŘ.";

-- String masks

strings[090] = "%s (%d)" -- Inventory item header
strings[091] = "%dx %s" -- Ammo header
strings[092] = "%02d:%02d:%02d" -- Timer
strings[093] = "%d dnů, %02d:%02d" -- Time passed

-- Game names - to use with Select Game menu...

strings[100] = "Tomb Raider I";
strings[101] = "Tomb Raider I Gold: Unfinished Business";
strings[200] = "Tomb Raider II";
strings[201] = "Tomb Raider II Gold: The Golden Mask";
strings[300] = "Tomb Raider III";
strings[301] = "Tomb Raider III Gold: The Lost Artifact";
strings[400] = "Tomb Raider IV: The Last Revelation";
strings[401] = "Tomb Raider IV Bonus: The Times Level";
strings[500] = "Tomb Raider V: Chronicles";
strings[600] = "Vlastní úrovně";
77 changes: 77 additions & 0 deletions scripts/strings/czech/global_items.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,77 @@
-- OPENTOMB INVENTORY GLOBAL ITEM NAMES
-- by Lwmte, Sep 2014

--------------------------------------------------------------------------------
-- In this file, we list all the global item names used across all games.
-- Non-global item names should be eventually listed in level-specific scripts.
-- Note that names list not always resemble item list, as we also introduce
-- game-specific global item names (e.g. compass was replaced by watch in TR2-3)
--------------------------------------------------------------------------------

ITEM_NAME_COMPASS = "Buzola"
ITEM_NAME_WATCH = "Statistiky"
ITEM_NAME_PASSPORT = "Hra"
ITEM_NAME_LARAHOME = "Dům Lary"
ITEM_NAME_VIDEO = "Nastavení zobrazení"
ITEM_NAME_AUDIO = "Nastavení zvuku"
ITEM_NAME_CONTROLS = "Volba ovládání"
ITEM_NAME_LOAD = "Nahrát hru"
ITEM_NAME_SAVE = "Uložit hru"
ITEM_NAME_MAP = "Mapa"

ITEM_NAME_PISTOLS = "Pistole"
ITEM_NAME_SHOTGUN = "Brokovnice"
ITEM_NAME_MAGNUMS = "Magnumy"
ITEM_NAME_AUTOMAGS = "Automatické pistole"
ITEM_NAME_DESERTEAGLE = "Desert Eagle"
ITEM_NAME_REVOLVER = "Revolver"
ITEM_NAME_UZIS = "Uzi"
ITEM_NAME_M16 = "M16"
ITEM_NAME_MP5 = "MP5"
ITEM_NAME_HK = "pistole H&K"
ITEM_NAME_GRENADEGUN = "Granátomet"
ITEM_NAME_ROCKETGUN = "Odpalovač raket"
ITEM_NAME_HARPOONGUN = "Hrapuna"
ITEM_NAME_CROSSBOW = "Kuš"
ITEM_NAME_GRAPPLEGUN = "Vystřelovač háku"

ITEM_NAME_LASERSIGHT = "Laserové zaměřování"
ITEM_NAME_BINOCULARS = "Triedr"
ITEM_NAME_SILENCER = "Tlumič"

ITEM_NAME_REVOLVER_LASERSIGHT = "Revolver + Laser"
ITEM_NAME_CROSSBOW_LASERSIGHT = "Kuše + Laser"
ITEM_NAME_HK_LASERSIGHT = "Pistole H&K+ Laser"

-- We don't need to specify each ammo name, as usually one weapon
-- has one type of ammo. This was changed since TR4, for which we
-- specify some ammo names explicitly.

ITEM_NAME_PISTOL_AMMO = "Munice do Pistole"
ITEM_NAME_SHOTGUN_AMMO = "Munice do brokovnice"
ITEM_NAME_SHOTGUN_NORMAL_AMMO = "Standardní munice do brokovnice"
ITEM_NAME_SHOTGUN_WIDESHOT_AMMO = "Munice do brokovnice s širokým rozptylem"
ITEM_NAME_MAGNUM_AMMO = "Munice do Magnumu"
ITEM_NAME_AUTOMAG_AMMO = "Munice do automatické pistole"
ITEM_NAME_DESERTEAGLE_AMMO = "Munice do Desert Eagle"
ITEM_NAME_REVOLVER_AMMO = "Munice do revolveru"
ITEM_NAME_UZI_AMMO = "Munice do Uzi"
ITEM_NAME_M16_AMMO = "Munice do M16"
ITEM_NAME_MP5_AMMO = "Munice do MP5"
ITEM_NAME_HK_AMMO = "Munice do H&K"
ITEM_NAME_GRENADEGUN_AMMO = "Munice do granátometu"
ITEM_NAME_GRENADEGUN_NORMAL_AMMO = "Standardní munice do granátometu"
ITEM_NAME_GRENADEGUN_SUPER_AMMO = "Prémiová munice do granátometu"
ITEM_NAME_GRENADEGUN_FLASH_AMMO = "Záblesková munice do granátometu"
ITEM_NAME_ROCKETGUN_AMMO = "Rakety"
ITEM_NAME_HARPOONGUN_AMMO = "Harpuny"
ITEM_NAME_CROSSBOW_NORMAL_AMMO = "Běžné špiky do kuše"
ITEM_NAME_CROSSBOW_POISON_AMMO = "Otrávené špiky do kuše"
ITEM_NAME_CROSSBOW_EXPLOSIVE_AMMO = "Výbušné šipky do kuše"
ITEM_NAME_GRAPPLEGUN_AMMO = "Vystřelovací háky"

ITEM_NAME_FLARES = "Světlice"
ITEM_NAME_TORCH = "Louč" -- Don't know why we may need this?..

ITEM_NAME_SMALL_MEDIPACK = "Malá lékárnička"
ITEM_NAME_LARGE_MEDIPACK = "Velká lékárnička"