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Using SVG when less 1k nodes and 5k links. Using WebGL when more than 1k nodes and 5k links.
#41
I think we can split rendering to two part and first part just update old version svg implement.
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Using SVG when less 1k nodes and 5k links.
Using WebGL when more than 1k nodes and 5k links.
#41
I think we can split rendering to two part and first part just update old version svg implement.
The text was updated successfully, but these errors were encountered: