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Actor state M_FALLING doesn't switch properly #59
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How is this reproduced? |
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The sound of landing was there when I tested. There is no sound if I don't release ctrl in step 3. |
The problem is not about the landing sound, the problem is about not making any noise when you move. |
There's still a footstep sound when I walk/run after preforming the described procedure. |
Hmm, what about the noise indicator? (blue bar on the minimap) |
I was able to trigger it but it seems to be very rare. How should I approach fixing this? |
Find the place where bug happens and fix it. ¯_(ツ)_/¯ |
Good idea. I'll get to it. |
I'm not sure but it seems that ContactWas() is being called several times a frame |
Falling actor can continue being in falling state under specific conditions.
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