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Fix #2093: [Mobile-Landscape] High-fi StoryActivity Updated UI #3802
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@viktoriias Left one comment.
@@ -32,7 +32,9 @@ | |||
android:clickable="@{viewModel.chapterSummary.chapterPlayState != ChapterPlayState.NOT_PLAYABLE_MISSING_PREREQUISITES}" | |||
android:onClick="@{(v) -> viewModel.onExplorationClicked()}" | |||
app:cardCornerRadius="4dp" | |||
app:cardElevation="@{viewModel.chapterSummary.chapterPlayState != ChapterPlayState.NOT_PLAYABLE_MISSING_PREREQUISITES ? @dimen/story_chapter_card_playable_state_elevation : @dimen/story_chapter_card_not_playable_state_elevation}"> | |||
app:cardElevation="@dimen/story_chapter_card_playable_state_elevation" | |||
app:strokeColor="@color/colorPrimary" |
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This is not fixed. If the card is locked then this border is grey. Check Chapter-3
in this mock. https://xd.adobe.com/view/ee9e607b-dbd6-4372-48dc-b687d32af3da-98af/screen/cce938d6-e079-4761-bac0-8bde22ac6348/
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I didn't notice that at all, sorry about that. Added grey border and updated screenshot above.
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LGTM, thanks.
Explanation
Fixes #2093: [Mobile-Landscape] High-fi StoryActivity Updated UI
Essential Checklist
For UI-specific PRs only
If your PR includes UI-related changes, then: