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I think #41 added some new nodes in the scripts but forgot to commit the actual nodes. These nodes don't exist:
add_palette_button = find_node_by_name(root, "AddPalette") remove_palette_button = find_node_by_name(root, "RemovePalette") palette_option_button = find_node_by_name(root, "PaletteOptionButton") edit_palette_button = find_node_by_name(root, "EditPalette") palette_container = find_node_by_name(root, "PaletteContainer")
The text was updated successfully, but these errors were encountered:
Hello, these nodes do exist on the Main scene.
Sorry, something went wrong.
oh that's weird, I have it now. Maybe I had to restart Godot for that to work. Sorry about that, thanks!
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I think #41 added some new nodes in the scripts but forgot to commit the actual nodes. These nodes don't exist:
The text was updated successfully, but these errors were encountered: