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The master branch is broken right now #46

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SbNanduri opened this issue Dec 15, 2019 · 2 comments
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The master branch is broken right now #46

SbNanduri opened this issue Dec 15, 2019 · 2 comments
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bug Something isn't working

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@SbNanduri
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SbNanduri commented Dec 15, 2019

I think #41 added some new nodes in the scripts but forgot to commit the actual nodes. These nodes don't exist:

 	add_palette_button = find_node_by_name(root, "AddPalette")
	remove_palette_button = find_node_by_name(root, "RemovePalette")
	palette_option_button = find_node_by_name(root, "PaletteOptionButton")
	edit_palette_button = find_node_by_name(root, "EditPalette")
	palette_container = find_node_by_name(root, "PaletteContainer")
@OverloadedOrama
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Hello, these nodes do exist on the Main scene.
image

@SbNanduri
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oh that's weird, I have it now. Maybe I had to restart Godot for that to work. Sorry about that, thanks!

@OverloadedOrama OverloadedOrama added the bug Something isn't working label Dec 26, 2019
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