Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Clients that manipulate elevation file data in memory (e.g. for flattening features) for visuals can overload this method in order to manipulate the terrain collision data in the same way. As soon as the internal collision tile is loaded in the core, the callback is invoked.
- Loading branch information
Showing
2 changed files
with
19 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters