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Releases: origami-games/launch

v0.1.0

03 Feb 19:00
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v0.1.0 Pre-release
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  • Performance improvements
  • Fixed a Purpur Pillar spawning at world spawn upon each dragon fight
  • Fixed Cooked Wolf Chop translation
  • Fixed Ore Spirit spawn rates from certain ores
  • Fixed Lapis Ores spawning Gold Ore Spirits
  • Fixed loot table origami-games:launch/world/structure/desert_tomb/barrel throwing parameter not provided errors on load
  • Added Bonsai Pot
    • Spawns tree-based loot into any container below the Bonsai Pot when there is a Grass Block and a Sapling above it and when it has dirt in the first slot
    • Crafted in Synthesiser with Bone Blocks and a Flower Pot
      • B_B
      • BFB
      • _B_
  • Industrial Grade Diamonds are now obtainable
    • Drop a Diamond on to an anvil and push a piston head down on to it
  • Block Breakers now require Industrial Grade Diamond in their recipe instead of Diamond
  • Reduced Sand Crawlers' upwards throwing motion
  • Reduced the chance of a Spirit Orb dropping from an Ore Spirit
  • Made the Ender Dragon drop an Elytra
  • Made Ore Spirits not drop with Silk Touch
  • Made ore drops from Ore Spirits drop with a count like Fortune III
  • Made Shulkers spawn in the main End island now instead of Chorus
  • Reworked the mob spawning system to use loot table weights
  • When near caged End Crystals, survival mode users will be affected with Mining Fatigue
  • Arrows shot at End Crystals will now be deflected
  • Reduced month size to 4 in-game days
  • Removed custom block middle-clicking
  • Removed removal of PickupDelay from items being pulled by Magnetite
  • Temporarily disabled custom arrows - optimising

v0.0.3-a

02 Feb 20:36
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  • Fixed custom ores dropping experience when silk-touched
  • Fixed custom ores not dropping anything when not broken by a player
  • Fixed some custom block crafts referring to its block loot table, not its item loot table
  • Fixed custom block recipes being able to stack over 16
  • Added Block Breakers
    • Created by dropping a Block Breaker item on to a piston
    • When powered by redstone, breaks the block the face of the piston head touches
    • Crafted in Synthesiser with Diamonds and Sticks like a pickaxe, Iron Ingots and Pistons
      • DDD
      • ISI
      • PSP
  • Added Disenchanters
    • Can be placed like normal blocks
    • Removes enchantments from items when the enchanted item is placed in the first slot of the Disenchanter and a normal book is placed in the last slot
      • Returns an enchanted book, removes the enchantment from the item and gives a bit of XP
    • Crafted in Synthesiser with Smooth Stone, Obsidian, an Enchanting Table and a Book and Quill
      • SBS
      • SES
      • SOS
  • Added Ore Spirits
    • Spawn when breaking ore blocks
    • Attack you through blocks
    • Drop their respective ore block and a Spirit Orb (see below)
  • Added Spirit Orb
    • Drops from Ore Spirits
  • Added particle to Magnetite's pull
  • Added removal of PickupDelay from items being pulled by Magnetite
  • Changed world gen to check for bedrock instead of barriers
  • Made recipe_validity_check global
  • Removed Bees (added in 19w34a)

v0.0.2-a

02 Feb 20:33
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  • Fixed #1 Custom blocks spawn higher than they should if placed on a non-full block
  • Fixed #2 Custom arrows don't work if they're the last of their stack
  • Fixed Torch Arrows on east/west faces spawning Torches on the inverse face
  • Added Verdant tools (texture only, to be implemented)
  • Added Magnetite tools
    • Crafted in Synthesiser in the same formation as other tools with Magnetite Lumps (come from Magnetite Ore in meteors)
    • Has magnetic properties - items nearby move towards you when held in the mainhand, offhand or on an armour stand
  • Added Gravity Pad
    • Crafted with Smooth Stone, Magnetite Lumps and a Dropper in a Synthesiser
      • SDS
      • MMM
      • SSS
    • When powered with redstone, a Gravity Pad toggles the gravity of entities in the block above it every 0.5 seconds
  • Added a load of custom item models/textures (Clock's CustomModelData 11-20)
  • Added Log/Wood to Stripped Log/Wood in the Stonecutter
  • Added Looking Glass
    • Crafted in Synthesiser with Gold Nuggets in a doughnut shape with Glass in the centre
    • Zooms in the camera when in the offhand
  • Changed Torch Arrow recipe
    • Now shapeless requiring 1 Arrow and 1 Torch
  • Added Titanium Plating (no recipe yet)
  • Retextured the Redstonic Locator
  • Added a few advancements
    • Beep Boop. Boop Beep. - Craft a Redstonic Locator with Quartz, Glass, Green Concrete and Redstone
    • Primeval Synthesis - Craft a Synthesiser with a redstonic locator, crafting table, iron block and piston
  • Added world generation
    • Overworld
      • Added Wolf Hideouts (built by @Sanderzy)
        • Spawn in snowy biomes
        • Includes the Wolf Rider mob
      • Added Desert Tombs (built by @Sanderzy)
        • Spawn rarely in deserts
        • A pyramid structure with loot and a husk spawner
      • Added Meteors
        • Include Magnetite Ore, dropping Magnetite Lumps; can be silk-touched
      • Added Bee Hives
        • Currently a placeholder - will be replaced with a flatter hive along with hives for other mobs
    • The End
      • The Exit Portal is converted to obsidian and has a Purpur Pillar under the dragon egg
      • End Crystal Towers have a new crowning which regens at each fight, marked with an AEC at the start of the initial fight
      • Chorus trees are generated upon first generation
  • Added a custom mob spawning system fully
    • Added Bee
      • Spawn in Bee Hives
    • Added Fire Ant
      • Spawn near lava in the Nether
    • Added Slime Queen
      • Spawns rarely in swamps
    • Added Treemanoid
      • Spawns rarely in snowy biomes
    • Added Wolf Rider
      • Spawns globally at night (between daytime ticks 12000..23000)
    • Added Sand Crawler
      • Spawns in the desert at night (same rate as husks)
    • Added Wood Sprite
      • Spawns in wooded areas at night (same rate as skeletons)
  • Added months and seasons
    • Changes various game aspects in each season respectively
  • Nether Quartz now drops from Nether Quartz Ore at the same rate as Redstone from Redstone Ore
  • Updated custom block model methods
  • Converted all custom items without functionality to Clocks
  • Converted custom item drop types in loot tables from item to loot_table, now referring to custom items in launch/loot_tables/items
  • Custom crafting recipes now refer to custom item loot tables
  • Removed item give commands in functions (origami-games:launch/item/<item_id>/give) - use loot give now
  • Made custom blocks Armour Stands (as Spawn Eggs can be placed in Spawners)
  • Fixed Silverfish loot table
  • Fixed Redstonic Locator (formerly Atom Assembler) model
  • Fixed links in build checks

v0.0.1-a

02 Feb 20:28
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v0.0.1-a Pre-release
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  • Added End Stone Fragments
    • Drops from End Stone
    • No functionality yet
  • Added Dark Flesh
    • Drop from Endermen
    • Acts like Chorus Fruit, but gives effects of Rotten Flesh
  • Made Shulkers drop 2 Shulker Shells always
  • Made Silverfish drop Iron Nuggets, and have a chance to drop Iron Ingots with Looting
  • Made Stone Pickaxes craftable with all types of stone
  • Added universal dyeing
  • Added Redstonic Locator
    • Floor crafted with 1 Green Concrete, 1 Glass, 1 Quartz and 1 Redstone
    • Detects Redstone in a 5x5x5 cube around you when in the overworld at Y<20
  • Added Synthesiser
    • Floor crafted with 1 Redstonic Locator, 1 Piston, 1 Redstone Block, 1 Iron Block and 1 Crafting Table
    • Launch's custom crafter
  • Added Light Bridge
    • Crafted in Synthesiser with Iron Blocks, Purpur Blocks, Sea Lanterns and Light Blue Stained Glass
      • ILI
      • PGP
      • ILI
    • Emits a bridge of light (can be walked on) when powered by Redstone
    • Rotation can be changed by clicking the block
  • Added armour stand arms
  • Added custom arrows
    • Crafted in Synthesiser with arrows in a doughnut shape with their respective materials in the centre:
    • Explosive Arrow - Gunpowder
    • Ender Arrow - Ender Pearl/Ender Rod
    • Lightning Arrow - Lightning Rod
    • Torch Arrow - Torch
  • Added Electrified Energy Bars
    • Crafted in Synthesiser with an Iron Bar and a Redstone Torch, shapeless
    • No functionality apart from being a material in recipes
  • Added Lightning Rod
    • Crafted in Synthesiser with Electrified Energy Bars in a doughnut shape with Blaze Powder in the centre
    • When dropped summons a lightning strike after 3 clock ticks - does not work if stacked
  • Added Ender Rod
    • Crafted in Synthesiser with Lightning Rods in a doughnut shape with an Ender Pearl in the centre
    • When dropped acts like a Lightning Rod, but teleports entities in a 5-block radius to the rod before the strike
  • Added an incomplete custom mob spawning system