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@ornicar, you have said that implementing bughouse chess can be defficult. Can you make short notes why, please?
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Replay cannot be encoded in standard PGN, it needs new UI elements, coordination between 2 games. Overall I have the gut feeling it's very hard to do.
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Bughouse chess can be encoded in BPGN (Bughouse Chess Portable Game Notation), an extension to PGN, however. Maybe this could be explored?
See http://bughousedb.com/Lieven_BPGN_Standard.txt for the standard.
I know that it would be difficult, but it would be so fun! Please, at least consider adding this.
This issue (and the info in it) has now been triaged into #441.
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@ornicar, you have said that implementing bughouse chess can be defficult. Can you make short notes why, please?
The text was updated successfully, but these errors were encountered: