You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
UUV simulator does this via a debug flag and storing the components of the cumulative hydrodynamic forces in a vector which is eventually propagated down to a ros publisher. See here and here and Having this feature in VRX would make working with these forces easier and also provide more information to the user if they so desire.
The text was updated successfully, but these errors were encountered:
In https://github.com/osrf/vrx/blob/master/usv_gazebo_plugins/src/usv_gazebo_dynamics_plugin.cc many kinds of hydrodynamic forces are computed such as drag, added mass, buoyancy (hydrostatic), etc. It would nice if these forces could be provided to the user for debugging purposes.
UUV simulator does this via a debug flag and storing the components of the cumulative hydrodynamic forces in a vector which is eventually propagated down to a ros publisher. See here and here and Having this feature in VRX would make working with these forces easier and also provide more information to the user if they so desire.
The text was updated successfully, but these errors were encountered: