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I'm not sure what's going on with the tracking and/or projection, but it appears to be incorrect:
One eye seems flipped form the other, but also rotations seem to be in the wrong plane (as if one or more of pitch/yaw/roll were swapped). Also I thought I remember this compositor screen being a sphere, not two planes with a grid on them. Is it a squashed sphere?
The text was updated successfully, but these errors were encountered:
This is new — and strange as the JMonkeyVR example works properly.
The projection matrices are already somewhat bogus due to OSVR/OSVR-Core#249 but it should not be this bad!
I'm not sure what's going on with the tracking and/or projection, but it appears to be incorrect:
One eye seems flipped form the other, but also rotations seem to be in the wrong plane (as if one or more of pitch/yaw/roll were swapped). Also I thought I remember this compositor screen being a sphere, not two planes with a grid on them. Is it a squashed sphere?
The text was updated successfully, but these errors were encountered: