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hamilton the sheep readme

Project Repository

Assessment Docs

The team charter created and used by Hamilton the Sheep.

The project proposal created by Hamilton the Sheep.

Design Process

The research conducted by the team.

Design work conducted by the team.

The prototypes created by the team

The form of the low fidelity is a video demonstrating the soccer pong activity with the interaction of the two players being wizard of oz'ed.

Form of medium fidelity is a interactive prototype created in Unity demonstrating the soccer pong activity. To use this prototype, access the medium_prototype.readme file and download all the files in the given link then run the executable file on a touch enabled device.

The proof of concept consists of three different activities located at three different areas. To fully experience the concept would require the three activities being set up in their respective locations and users navigating from one activity to another based on the information gathered from each activity. Each activiy can be accessed individually through the following instructions below.

This prototype represents the soccer pong activity on a touch screen. In this activity two players play to score points by shooting the ball into the other persons goal. Players control the ball by flicking it to shoot it in a direction of their choosing or by touching the ball to stop it. To use this prototype, download the files from the link in the readme file and run the executable. Requires a touchscreen device.

This is the prototype for the design's drawing activity. This feature will have two users interacting with a projection of a location on campus. This projection will be traced over by the users, as they compete to create a better drawing of their side of the image, and can be interacted with using the mouse or the touch screen, however for the presentation users will engage by drawing on the whiteboard that it is projected upon, as this is more in line with the use of the concept. To use this prototype, download the files from the link in the readme file and run the html file.

This prototype represents the tapping activity. In this activity the user has to click on the jacaranda blossom before it falls to the bottom of the screen. Each successful click earns a point, and the user can fail three times before the game is over. The jacaranda blossom falls a little faster each time so the game becomes progressively more difficult.

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