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npc:setSpeechBubble - return true if successful (#4072)
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ramon-bernardo committed Apr 4, 2022
1 parent 641157d commit 1c9297a
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1 change: 1 addition & 0 deletions src/luascript.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -11233,6 +11233,7 @@ int LuaScriptInterface::luaNpcSetSpeechBubble(lua_State* L)
lua_pushnil(L);
} else {
npc->setSpeechBubble(speechBubble);
pushBoolean(L, true);
}
return 1;
}
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