bugfix and optimizations: kill tracking #3861
Merged
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Followup on #3860
Bugfix:
false
if it fails to setmonsterType
(instead of returning nil when it finds it)Player.updateKillTracker
now returns status of operation as a bool, instead of voidmonster:getType()
instead ofmonster.getType()
Optimizations:
getType()
1 time instead of 2 times.getOutfit()
1 time instead of 6 times.elseif
, or a conditional statement to determine need to send message to self, since it has already returned something otherwise.Pull Request Prelude
Changes Proposed
Issues addressed: