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Pull Request Prelude
Changes Proposed
This change adds a reset of the monster
info
, in case theforceLoad = true
. Otherwise, some containers will at best maintain duplications, such asloots
andvoices
.Before this option did not exist in configManager, so this was not necessary
info = {};
, it is assumed that this line was the first time that a monster was created on the map.Thanks @joseluis2g for repoting this problem.
Issues addressed: Nothing!