Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

New global event: OnSave #4588

Merged
merged 2 commits into from
Dec 12, 2023
Merged

New global event: OnSave #4588

merged 2 commits into from
Dec 12, 2023

Conversation

ramon-bernardo
Copy link
Contributor

Pull Request Prelude

Changes Proposed

  • Add new global event: On Save.

Why don't we call in saveGameState? In situations like shutdown, things happen beforehand (players being sent off, etc.), so we call individually.

@ramon-bernardo ramon-bernardo changed the title New global event: Save New global event: OnSave Dec 10, 2023
@ramon-bernardo ramon-bernardo mentioned this pull request Dec 10, 2023
3 tasks
@EPuncker EPuncker merged commit b99b1cc into otland:master Dec 12, 2023
22 checks passed
@ramon-bernardo ramon-bernardo deleted the save-event branch December 12, 2023 22:51
@ramon-bernardo ramon-bernardo mentioned this pull request Dec 13, 2023
3 tasks
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants