A minetest cheat client based off of DragonFire but on Minetest version 5.9.0-dev-df4c9e2. Used code from WaspSaliva for circular cheat menus.
Made by an actual Otter. Here's a selfie:
Combat
- AntiKnockback
- AttachmentFloat: float above parent
- AutoAssist: don't completely kill your enemies. Turning this on automatically turns on PlayerAura.
- EntityAura: auto-hit entities
- PlayerAura: auto-hit enemy players
Interact
- AutoDig: automatically dig pointed block
- AutoHit: automatically hit pointed entity
- AutoPlace: automatically place wielded item at pointed block
- AutoTool: automatically select best tool for digging/hitting
- FastDig: dig at 10x speed
- FastHit: hit at 6x speed. Can be modified using the
.fasthit <multiplier>
chat command - FastPlace: instant block placing
- InstantBreak: instant block breaking
Movement
- AirJump: jump while in the air
- AutoForward
- AutoSneak: autosneak. This hides your nametag on some servers.
- FastMove
- Flight
- Freecam
- Jesus
- JetPack
- Noclip
- NoSlow
- PitchMove
- Spider: climb walls
Player
- AutoRespawn
- NoFallDamage
- Reach: extend interact distance
Render
- CheatHUD: show currently toggled cheats
- Coords: show coords in bottom left of screen
- EntityESP: show bounding boxes around entities
- EntityTracers: show lines to entities
- Fullbright
- HUDBypass
- NodeESP: can be configured using the
.search add <(optional) node_name>
chat command - NodeTracers: can be configured using the
.search add <(optional) node_name>
chat command - NoRender: skip rendering particles to reduce client lag
- PlayerESP: show bounding boxes around players. Green = friendly, Red = enemy. Friends can be configured using the
.friend add <(optional) player_name>
chat command. - PlayerTracers: show lines to players. Green = friendly, Red = enemy. Friends can be configured using the
.friend add <(optional) player_name>
chat command. - Xray: see blocks thru walls. Can be configured using the
.xray add <(optional) node_name>
chat command.
.fasthit <multiplier>
set fasthit multiplier. FastHit needs to be turned on for this to be used..say <text>
send raw text.tp <X> <Y> <Z>
teleport.wielded
show itemstring of wielded item.players
list online players.kill
kill your own player.sneak
toggle autosneak.speed <speed>
set speed.place <X> <Y> <Z>
place wielded item.dig <X> <Y> <Z>
dig node.break
toggle instant break.setyaw <yaw>
.setpitch <pitch>
.respawn
respawn while in ghost mode.xray
add <(optional) node_name>
: add a node to xray configuration (to see thru it). Can either add by node_name or by pointing at a node.del <(optional) node_name>
: remove a node from xray configurationlist
: list xray nodesclear
: clear xray nodes
.search
add <(optional) node_name>
: add a node to nodeESP search. Can either add by node_name or by pointing at a node.del <(optional) node_name>
: remove a node from nodeESP searchlist
: list nodeESP nodesclear
: clear nodeESP nodes
.friend
add <(optional) player_name>
: add a friend. Can either add by player_name or by pointing at a player. Friends are server-specific.del <(optional) player_name>
: remove a friendlist
: list all friends for the current serverclear
: remove all friends for the current server
.ctf
add
: add current server to ctf servers listdel
: delete current server from ctf servers listlist
: view ctf servers listclear
: clear ctf servers list
- Randomize Version: randomize the version OtterClient tells the server. Can be toggled in the settings tab.