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Example
oukibt edited this page Jun 30, 2021
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1 revision
#include <a_samp>
#include <Pawn.Query>
main() {}
public OnGameModeInit()
{
for (new i = 0; i < Query_HookType; i++)
{
EnableHookQuery(Query_HookType: i, true);
// Hook all types
}
new Players[][Query_Players] = {
{ "Dan", 15 },
{ "Mike", 25 },
{ "Naruto", 50 },
{ "Sakura", 200 }
};
SetServerPlayers(Players); // Set a players
//////////////////////////////////////////
new Rules[][Query_Rules] = {
{ "Rule 1", "Don't cheating" },
{ "Rule 2", "Don't scam" },
{ "Rule 3..?", "No, it enough" }
};
SetServerRules(Rules); // Set a rules
//////////////////////////////////////////
SetServerInformation(true, 228, "Shippuden", "Just gamemode", "Doesn't matter");
//////////////////////////////////////////
SendPing(false); // Don't send a ping
return 1;
}
Result: