Window and Graphics UTility for d3d. This is d3d thin wrapper. helper toolkit.
- std::chrono clock.
- Win32Window calc framerate
- DepthBuffer
- AlphaBlend
- material => shader + constant buffer + (SRV, sampler) + depth state + blend state
- Win32Window message loop
- Create d3d11 device and clear each frame
- D3D11 minimum pipeline
- mouse input, camera projection, constant buffer
- depth buffer, submesh material
- uv
- texture_cube and d2d texture write.
- imgui
- infinite grid by screen effect
based https://github.com/ddiakopoulos/tinygizmo .
- screen space size
- hover
- alpha blend
- nanovg
- function-linking-graph