Repo for ldjam50 game
TODO day 2
Shop
- Make cannon shop come up after waves [x]
- Cannon-part bin [x]
- make cannon shop have random stuff [x]
- pick one from cannon shop a day? buy it? []
- Have description of part-effects [x]
- Make shop look like blueprint []
Cannon
-
make cannon and projectile have diferent effects [x]
- Splitter [x]
- Damage [x]
- Speed [x]
- Explosive [x]
- Projectile Speed [x]
- Enemy Slow []
- Synergy-stuff []
- Random values of the above (?) []
- Cooldown! [x]
-
Animation [x]
-
Line Drawer []
Enemies
- Make enemies turn slowly to straighten up [x]
- Make ragdoll-impact do damage again for a bit. []
- Add fast enemy []
- Add damage animation (colour-flash) [x]
- Add walking animation [x]
Random
- Clean up projectiles [x]
Audio
- SFX shooting [x]
- SFX Buying []
- SFX Installing part []
- SFX Bin [x]
- SFX Hit [x]
- SFX Explosion []
Splash screen
- Logo and stuff
(Optional) Post Jam TODO:
- Different waves with different strategies needed []
- Crewman slots []
- Crewmen with various synergy-effects []
- New enemy-types []
- New and more balanced cannon-parts and effects []
- Economy system of some sort []
- Risk reward system for not upgrading early []