Skip to content

oyvinw/ldjam50

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

10 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

ldjam50

Repo for ldjam50 game

TODO day 2

Shop

  • Make cannon shop come up after waves [x]
  • Cannon-part bin [x]
  • make cannon shop have random stuff [x]
  • pick one from cannon shop a day? buy it? []
  • Have description of part-effects [x]
  • Make shop look like blueprint []

Cannon

  • make cannon and projectile have diferent effects [x]

    • Splitter [x]
    • Damage [x]
    • Speed [x]
    • Explosive [x]
    • Projectile Speed [x]
    • Enemy Slow []
    • Synergy-stuff []
    • Random values of the above (?) []
    • Cooldown! [x]
  • Animation [x]

  • Line Drawer []

Enemies

  • Make enemies turn slowly to straighten up [x]
  • Make ragdoll-impact do damage again for a bit. []
  • Add fast enemy []
  • Add damage animation (colour-flash) [x]
  • Add walking animation [x]

Random

  • Clean up projectiles [x]

Audio

  • SFX shooting [x]
  • SFX Buying []
  • SFX Installing part []
  • SFX Bin [x]
  • SFX Hit [x]
  • SFX Explosion []

Splash screen

  • Logo and stuff

(Optional) Post Jam TODO:

  • Different waves with different strategies needed []
  • Crewman slots []
  • Crewmen with various synergy-effects []
  • New enemy-types []
  • New and more balanced cannon-parts and effects []
  • Economy system of some sort []
  • Risk reward system for not upgrading early []

Notes

Colors:

https://lospec.com/palette-list/aerugo

Could be useful:

About

Repo for ldjam50 game

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published