Hi! This is Oguz, I'm a game developer.
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OpenFracture
OpenFracture PublicForked from dgreenheck/OpenFracture
Open source mesh slicing/fracturing utility for Unity
C#
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Unity3D-CG-programming
Unity3D-CG-programming PublicForked from przemyslawzaworski/Unity3D-CG-programming
Various shaders.
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NavMeshComponents
NavMeshComponents PublicForked from Unity-Technologies/NavMeshComponents
High Level API Components for Runtime NavMesh Building
C#
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