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Add some tile-blocking big rocks.
(an illustration from Battle Brothers game)
(a pic from Auro game)
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Working in WIP_i142_boulders branch.
I think it's better to not just use 'Pos' component but add empty Blocker component for agents/boulders because I'm planning to add non-blocking objects with positions soon (Fire, Smoke, etc).
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ozkriff/zemeroth#142: Blocker component + Boulder object
#142: Added Blocker component + Boulder objects
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