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Random terrain #164

merged 2 commits into from Dec 1, 2017


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commented Dec 1, 2017

It's a little bit strange that I have different terrain types for a long time but not actually using them in the game at all. Meet randomly-placed tiles of TileType::Rocks:

@ozkriff ozkriff force-pushed the random_terrain branch from b40c7b9 to 645df8b Dec 1, 2017

@ozkriff ozkriff merged commit 645df8b into master Dec 1, 2017

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@ozkriff ozkriff deleted the random_terrain branch Dec 1, 2017

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