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Fallout 4 (without texture extraction support) #3

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merged 15 commits into from
Aug 2, 2018
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@ozmorph ozmorph commented Aug 2, 2018

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…path names of files in fallout 4 ba2 archives
…file metadata parsing. file extraction will not work yet.
…rg_enum! macro on AutodetectGames and using string literals instead
…c logic into the bsa module; used string literals for autodetect rather than the clap 'arg_enum!' macro for variants; created ExtensionSet enum which allows for the command-line extension list to be passed down to the archive modules; main.rs now only interfaces with BSA through the top-level BSA structure which allows the set of public re-exports and imports needed in main.rs to shrink significantly
…pe that attempts to standardize post-parsing operations into one interface implementation; rearchitected a lot of the BSA code to do BSA-specific functionality only and let the new crate-wide Archive type to handle other operations such as compression, extraction, and hashmap operations; also further reduced the number of reexports
…by extensions on the command-line now works), but extracting files still remains to be integrated
…ethod for nom parsers rather than the base Rust From primitive for better error checking
@ozmorph ozmorph changed the title Fallout 4 ( without texture support) Fallout 4 (without texture extraction support) Aug 2, 2018
@ozmorph ozmorph merged commit 50432b4 into master Aug 2, 2018
@ozmorph ozmorph mentioned this pull request Aug 2, 2018
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