Update kc.nut - fix inconsistent Knife variable name #8
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Referencing #7
As of 17/09/2020 the script fails to load in-game, it just says
kc.nut line = (77) column = (9) : error expected '.'
in the console.I'm not very familiar with the Source scripting system, but I tinkered around and played with everything and it seems you have some inconsistent naming of some variable, apparently this is case sensitive too. The variable appears in two different forms,
Knife.def
, andKnife
. All these are registered by the game as separate variables and causes errors throughout the script.Making them all consistently named as one variable fixed the issue for me, and now the script works perfectly in-game.