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Day20.jl
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Day20.jl
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module Day20
function encode(lines)
v = Bool[]
rows = 0
for line in lines
append!(v, c == '#' for c in line)
rows += 1
end
return reshape(v, :, rows)'
end
function parse_tiles(file)
groups = split(read(file, String), r"\n\n"; keepempty = false)
tiles = Dict{Int, Matrix{Bool}}()
for item in groups
tile = split(item, r"\n"; keepempty = false)
n, = match(r"(\d+):", popfirst!(tile)).captures
tiles[parse(Int, n)] = encode(tile)
end
return tiles
end
# Borders views
l⭯(tile) = @view tile[:, 1] # Left CW
b⭯(tile) = @view tile[end, :] # Bottom CW
r⭯(tile) = @view tile[end:-1:1, end] # Right CW
t⭯(tile) = @view tile[1, end:-1:1] # Top CW
l⭮(tile) = @view tile[end:-1:1, 1] # Left CCW
b⭮(tile) = @view tile[end, end:-1:1] # Bottom CCW
r⭮(tile) = @view tile[:, end] # Right CCW
t⭮(tile) = @view tile[1, :] # Top CCW
function view_borders(tile; only_ccw = true)
if only_ccw
return (l⭯(tile), b⭯(tile), r⭯(tile), t⭯(tile))
end
return (l⭯(tile), b⭯(tile), r⭯(tile), t⭯(tile), t⭮(tile), r⭮(tile), b⭮(tile), l⭮(tile))
end
function adjacencies(input)
neighbors = Dict{Int, Set{Int}}()
for (i, u) in input
neighbors[i] = Set{Int}()
bs = view_borders(u)
for (j, v) in input
i == j && continue
bs′ = view_borders(v; only_ccw = false)
for b in bs, b′ in bs′
b == b′ && push!(neighbors[i], j)
end
end
end
return neighbors
end
part1(input) = prod(k for (k, v) in adjacencies(input) if length(v) == 2)
function get_id!(ids, group, dict, i, j)
k = findfirst(k -> ids[i, j] ∈ dict[k], group)
id = group[k]
deleteat!(group, k)
return id
end
function arrange(neighbors)
n = isqrt(length(neighbors))
ids = zeros(Int, (n, n))
corners = [k for (k, v) in neighbors if length(v) == 2]
sides = [k for (k, v) in neighbors if length(v) == 3]
interior = [k for (k, v) in neighbors if length(v) == 4]
# First border
ids[1, 1] = popfirst!(corners)
ids[2, 1] = get_id!(ids, sides, neighbors, 1, 1)
for i = 3:(n - 1)
ids[i, 1] = get_id!(ids, sides, neighbors, i - 1, 1)
end
ids[n, 1] = get_id!(ids, corners, neighbors, n - 1, 1)
# Rest of borders
for i = 2:(n - 1)
ids[1, i] = get_id!(ids, sides, neighbors, 1, i - 1)
ids[n, i] = get_id!(ids, sides, neighbors, n, i - 1)
end
ids[1, n] = get_id!(ids, corners, neighbors, 1, n - 1)
ids[n, n] = get_id!(ids, corners, neighbors, n, n - 1)
for i = 2:(n - 1)
ids[i, n] = get_id!(ids, sides, neighbors, i - 1, n)
end
# Interior
for i = 2:(n - 1), j = 2:(n - 1)
ids[i, j] = get_id!(ids, interior, neighbors, i - 1, j)
end
return ids
end
# Symmetry group of the Square
# Notation from http://mathonline.wikidot.com/the-group-of-symmetries-of-the-square
ρ₀(tile) = tile
ρ₁(tile) = rotl90(tile)
ρ₂(tile) = rot180(tile)
ρ₃(tile) = rotr90(tile)
μ₁(tile) = tile[:, end:-1:1]
μ₂(tile) = tile[end:-1:1, :]
δ₁(tile) = permutedims(tile)
δ₂(tile) = (rot180 ∘ transpose)(tile)
const D₄ = (ρ₀, ρ₁, ρ₂, ρ₃, μ₁, μ₂, δ₁, δ₂)
function reorient_down(tile, ref)
b = b⭯(ref)
b == t⭮(tile) && return ρ₀(tile)
b == r⭮(tile) && return ρ₁(tile)
b == b⭮(tile) && return ρ₂(tile)
b == l⭮(tile) && return ρ₃(tile)
b == t⭯(tile) && return μ₁(tile)
b == b⭯(tile) && return μ₂(tile)
b == l⭯(tile) && return δ₁(tile)
b == r⭯(tile) && return δ₂(tile)
return nothing
end
function reorient_right(tile, ref)
b = r⭮(ref)
b == l⭯(tile) && return ρ₀(tile)
b == t⭯(tile) && return ρ₁(tile)
b == r⭯(tile) && return ρ₂(tile)
b == b⭯(tile) && return ρ₃(tile)
b == r⭮(tile) && return μ₁(tile)
b == l⭮(tile) && return μ₂(tile)
b == t⭮(tile) && return δ₁(tile)
b == b⭮(tile) && return δ₂(tile)
return nothing
end
function assemble!(input, ids)
m = size(ids, 1)
n = size(first(values(input)), 1) - 2
image = zeros(Bool, m * n, m * n)
tile = input[ids[1, 1]]
for transform in D₄
corner = transform(tile)
down = reorient_down(input[ids[2, 1]], corner)
right = reorient_right(input[ids[1, 2]], corner)
if down !== nothing && right !== nothing
image[1:n, 1:n] .= @view corner[2:end-1, 2:end-1]
input[ids[1, 1]] .= corner
input[ids[2, 1]] .= down
input[ids[1, 2]] .= right
break
end
end
o = (1 - n):0 # Offset
# Left band of tiles
for i = 2:m
tile = input[ids[i, 1]]
tile .= reorient_down(tile, input[ids[i - 1, 1]])
image[o .+ (i * n), 1:n] .= @view tile[2:end-1, 2:end-1]
end
# Rest of image
for j = 2:m, i = 1:m
tile = input[ids[i, j]]
tile .= reorient_right(tile, input[ids[i, j - 1]])
image[o .+ (i * n), o .+ (j * n)] .= @view tile[2:end-1, 2:end-1]
end
return image
end
const monster = encode([
" # "
"# ## ## ###"
" # # # # # # "
])
function part2(input)
image = assemble!(input, arrange(adjacencies(input)))
c = CartesianIndex(size(image))
for transform in D₄
mask = transform(monster)
offsets = CartesianIndex(0, 0):(CartesianIndex(size(image) .- size(mask)))
C = CartesianIndices(mask)
m = count(o -> (image[(o .+ C)] .& mask) == mask, offsets)
if m != 0
return count(image) - m * count(mask)
end
end
end
end # module Day20