The aim of this project is to be able to undertand procedural generation, as well as godot.
This is the second time for me programming videogames and the first with 3D.
- Free camera (Counter-Strike death camera like). ✔
Get a cube with transparency to work. ✔- Buildings now work with meshes.
- Creation of the buildings.
- Division of the terrain using Voronoi Diagrams.
- Creation of the streets.
This program is licensed under Creative Commons Attribution 3.0 Unported, more info : http://creativecommons.org/licenses/by/3.0/deed.en_US