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Ray tracing in one weekend

Following the great introduction into Raytracing named Ray tracing in one Weekend, I created this implementation of a Ray tracer in Rust.

You can find the original tutorial here: https://raytracing.github.io/books/RayTracingInOneWeekend.html.

Usage

This is called from the command line.

rtiow

is going to create an image.png of mostly randomly choosen spheres somewhat looking like that within the current directory.

image

Use --help to see more options.

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Ray tracing in one weekend

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