Following the great introduction into Raytracing named Ray tracing in one Weekend, I created this implementation of a Ray tracer in Rust.
You can find the original tutorial here: https://raytracing.github.io/books/RayTracingInOneWeekend.html.
This is called from the command line.
rtiow
is going to create an image.png of mostly randomly choosen spheres somewhat looking like that within the current directory.
Use --help
to see more options.