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Godot-LegendOfZelda-WindwakerWater

  • Windwaker-styled Water Shader includes:

    • Distortion
    • UV Scaling
    • Noise for both Upper and Shadow texture
    • Shadow texture offset
  • To-DO:

    • Waves by Vertex transformation (open for suggestions)

This shader was ported from this video here and the textures were used from there as well

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Godot Project with Zelda-like Toon-Water

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