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Zink & Dozen issues found using 22.2rc1.. #95
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Tested dozen with vkcube and it crashed. |
@oscarbg, where did you get wglgears from? |
I believe from http://www2.cs.uidaho.edu/~jeffery/win32/ |
I thought it was from somewhere else, but OK. I tested and reproduced the problem with zink. I also tested 64-bit PPSSPPP and it didn't even manage to initialize graphics acting like there is no OpenGL driver present. |
@oscarbg please try 22.1.0-rc3. |
22.1.0-rc3 and Zink Quake: black screen 22.0.2 is OK. |
@pal1000 vkcube bug on dozen is fixed.. but zink still is broken.. wglgears still doesn't render correctly.. |
I reported upstream. Also I am pretty sure mesa3d/mesa@38fd735a has caused zink to be used by default. If there is no Vulkan driver present it fallbacks to d3d12 or llvmpipe. |
22.1.0 Zink is still broken. |
@Matthaiks what GPU? |
@oscarbg AMD Radeon RX Vega 8 |
yep still broken on my Vega also.. also tested on Win on Intel Skylake iGPU and also broken.. so seems only works on Nvidia on Windows.. |
for Intel on Windows maybe still this bug is present: |
Hi,
I just want to comment in case you replicate also that Zink & Dozen have issues running simple apps (wglgears and vkcube) on Win..
Dozen is new so no problem..
but Zink is more serious as Mesa 22.0.x are OK..
I built myself Mesa and I already opened a bug days before your release:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/6331
but for Zink not yet, just opened now:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/6337
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