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REvert to version 130 of shaders for time being!
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RussellGarwood committed Feb 7, 2020
1 parent 15f540e commit 0bd46d4
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Showing 4 changed files with 4 additions and 4 deletions.
2 changes: 1 addition & 1 deletion SPIERSview/SPIERSview.pro
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Expand Up @@ -133,7 +133,7 @@ win32 {
}

# Unix/Linux common build here
unix {
unix!macx {
#Libraries from VTK package (e.g. sudo apt-get install libvtk7-qt-dev).
INCLUDEPATH +=/usr/include/vtk-7.1/
LIBS += -L/usr/include/vtk-7.1/ \
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2 changes: 1 addition & 1 deletion SPIERSview/resources/lightingFragmentShader_mac.fsh
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@@ -1,4 +1,4 @@
#version 120
#version 130

uniform vec4 ambientColor;
uniform vec4 diffuseColor;
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2 changes: 1 addition & 1 deletion SPIERSview/resources/lightingVertexShaderTextured_mac.vsh
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@@ -1,4 +1,4 @@
#version 120
#version 130

uniform mat4 mvpMatrix;
uniform mat4 mvMatrix;
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2 changes: 1 addition & 1 deletion SPIERSview/resources/lightingVertexShader_mac.vsh
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@@ -1,4 +1,4 @@
#version 120
#version 130

uniform mat4 mvpMatrix;
uniform mat4 mvMatrix;
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