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This is an overview of the big (remaining) chunks on the way towards the 1.11 release, to keep this information in one place. This is meant to be a "living issue" and will be updated as plans change. Bugs (other than major blockers) are not listed, only big items, that may be subdivided further in linked issues. Discussion is welcome but I don't want to turn this issue into a wishlist issue, let's focus on just the important things.
Supported minimum OS versions are macOS 10.9, Windows 7, and manylinux2014 (or compatible). Supported Python version is minimum 3.8, which is the last version to support Windows 7.
This is an overview of the big (remaining) chunks on the way towards the 1.11 release, to keep this information in one place. This is meant to be a "living issue" and will be updated as plans change. Bugs (other than major blockers) are not listed, only big items, that may be subdivided further in linked issues. Discussion is welcome but I don't want to turn this issue into a wishlist issue, let's focus on just the important things.
List of all associated issues
Deprecations
Supported minimum OS versions are macOS 10.9, Windows 7, and manylinux2014 (or compatible). Supported Python version is minimum 3.8, which is the last version to support Windows 7.
Shaders / graphics
Platform support
At this point I'm suggesting not to hold up the release for these.
Making Panda3D easier to build and maintain
GSoC Projects
These would be nice to have in 1.11 (but not critical if we can't get them finished)
Behaviour/API changes
Changes that are not hard or urgent but need to be considered at a major release point.
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